STEAM Activity: Build a Flying Device

Illustration of an orange airplane on top of white clouds and a blue sky. Text says, "Flying Device STEAM Activity by Destination Imagination"

Ready to take your children’s imaginations to new heights? For this STEAM activity, kids will have the chance to create a new and innovative flying device of their own design!

But here’s the best part: THEY get to decide what the flying device will be used for! Will it be a delivery drone that drops off packages? Or a personal flying machine that zips you around town?

With a specific set of materials, their creativity and problem-solving skills will be put to the test as they construct their flying device.

And that’s not all – after they’ve constructed their flying device, they’ll also get the chance to showcase it in a performance/skit that they create.

We can’t wait to see what they come up with!

FLYING DEVICE STEAM ACTIVITY

Challenge: Your challenge is to build a new and innovative flying device and then create a performance that includes your new device. What function(s) will your flying device serve? It’s up to you to decide!

Time: 10 minutes (8 minutes to build your device and plan and practice your performance; 2 minutes to present your performance). Note: You can increase the time for younger children.

Materials: 2 index cards, 1 sheet of paper, 4 craft sticks, 2 chenille sticks (pipe cleaners), 2 straws, 2 paper cups, 1 balloon, 1 12-inch piece of string, tape 

Scoring

  1. Up to 20 points for the creativity of your flying device
  2. 10 points if your story has a beginning, middle, and end
  3. Up to 20 points for the creativity of your performance
  4. Up to 20 points for how well your team works together

Sponsored by the Project Management Institute Educational Foundation